It’s online convention season, and I’ll be running games at two separate conventions in October.
First is VirtuaCon 2017 coming up soon — October 6th through 8th. Unfortunately I won’t be available until the 8th, but I’m running Survival of the Able at 9 a.m. PT on that day. If you’d like to try your hand at playing a person with a disability escaping from a zombie-infested almshouse in 1347, you’ll want to sign up now at Warhorn.
I will also be running Survival of the Able at Gauntlet Con on October 20th and Psi-punk on the 22nd. If you don’t get a chance to play at VirtuaCon, or if you’d just like to join me again, make sure you sign up soon.
Early registration is open for Patreon subscribers of The Gauntlet. Registration for all other players starts October 1st. Set yourself a calendar reminder to … Continue reading
It’s October, and that means RPGGeek’s annual Virtuacon, an all-online gaming convention, is just around the corner. Player sign-ups went live on October 1st, so now’s your chance to choose which games you’ll be playing during the con.
This year my participation is unfortunately limited due to conflicts with my day job’s schedule (I work Fridays and saturdays). I’ll be busy on Sunday though, so be sure to check out the following events:
There are six total player slots available at my Psi-punk table, so be sure to reserve your slot today. No experience is necessary and pre-gen characters are provided. to sign up, click the link above and leave a comment on the Google+ events page to let me know you’d like … Continue reading
The Longest Four Days in Gaming are over. I’ve now been to GenCon and back, and for a first trip I’m pretty satisfied with how it went. While i’d like to give a day-by-day recap, that would easily take more time than I have to devote right now. instead, I’ll give you a rundown of the highlights.
The single greatest thing about GenCon was the number of amazing people I got to meet. It started with meeting a fan at the airport on the way to Indianapolis, something which I hadn’t at all expected.
On Wednesday I went to the IGDN Social at Loughmiller’s pub and was introduced to some two dozen other members of the network. I’ve talked to most of these people through e-mail and Google+, but it wasn’t until now that I got to meet any of them in person. It was great to get to … Continue reading
Summer convention season is once again upon us, and that means it’s time for a friendly reminder about being aware of yourself and your surroundings while you’re interacting with others in large crowds.
Recently I had the honor of writing a guest post for hans Cummings’ “GenCon Tips and Advice Series” on his blog. The article, entitled Conventions and Canes, talks a bit about my excitement and apprehension about attending GenCon for the first time and being there without a sighted guide. It also goes on to provide some tips and advice for con-goers about how to maintain awareness and be supportive of fellow attendees who may have need for some accommodations.
You can read that article on Hans’ website here.
If you’re new to the Accessible Games blog, you may also want to check out these past articles I wrote about similar topics:
Once again, Gamestorm came to the Portland area on the third weekend of March. This year was a bit different for me as it marked the first year I participated as an industry guest. I spoke on a few panels, ran a few games, and played… unfortunately not very much. But the time I spent at Gamestorm this year was fun, and it was nice to see some old familiar faces and to meet a few new ones.
Friday, March 20th
Gamestorm is a four-day event running from Thursday evening through Sunday afternoon. I had to work the day job on Thursday so I didn’t get to arrive until Friday morning, but that’s when most of the real fun starts so I don’t think I missed much.
I kicked off Friday morning with a 10 a.m. panel about Accessibility in Gaming. This is the first year I’ve been a … Continue reading
Reserve your space now! Player sign-ups for Virtuacon ’14, RPGGeek’s premier online gaming convention, are now live. The convention runs three days, from October 10th through October 12th, and is completely free; all you need is a webcam and a couple of hours to spend playing some amazing games!
Do you know what the best part of an all-online gaming convention is? I mean, aside from the fact that you can drop in and out all weekend, don’t have to rent a hotel, don’t have to pay for transportation, and can eat outside food or drink whenever you’d like?
Yeah, aside from those.
No “gamer funk!”
This year I’ll be running Monster Kart Mayhem on Sunday, October 12th at 18:00 UTC (11:00 PDT). Check out the details and find the sign-up link here.
I also have two great GMs on board to run two separate … Continue reading
Virtuacon 2013 is over, and it was a huge success. Roughly 375 people participated in RPGGeek’s first online game convention, and every single one of us had an amazing time.
Though we had some organizational hiccups, I consider them normal growing pains for any event this big. It isn’t clear whether or not RPGGeek will decide to do a Virtuacon2014 yet, but I’m keeping my fingers crossed because this really was the best 3 days in virtual gaming.
Day 1 – Friday, October 18th 2013
Virtuacon kicked off on Friday and hit the ground running. Though I didn’t make it to any of the games that ran, I did get a chance to watch the first speaking panel of the convention: Kickstarters and Publishing with Fred Hicks.
This was a great panel. If you’re at all interested in the game publishing business, you need to … Continue reading
Summer convention season is upon us, and that means thousands of gamers worldwide will be sitting down to play games with people outside of their own gaming groups. The likelihood that you will encounter a gamer with a disability during your convention games is higher than ever, so it’s important to understand how to interact with people who may do things a little different.
You may recall reading that at Gamestorm 15 (earlier this year) I encountered at least one other blind person at the convention, and it’s just a small local con. Several years ago, I sat down to play D&D with two other blind people at the same time. If you’re heading to a convention with thousands of gamers, chances are good you’ll encounter this too.
So what can you do to be conscientious of gamers … Continue reading
This entry is part 6 of 6 in the series Gamestorm 15
Day 3 of Gamestorm was a little less eventful than Saturday, day 2, but I still had a lot of fun. I showed up around 7:45 and was ready to go for whatever 8 a.m. game of Pathfinder I could get involved with. It didn’t take long before I was assigned to a table that wasn’t full of players, and I sat down and got ready to play.
Rise of the Goblin Guild
My first PFS game on Sunday was Rise of the Goblin Guild. I was the only person at the table with a character high enough level to play above 2nd level, so instead of bringing my 4th-level Sheriff along I pulled out my 2nd-level Flowing Monk instead. If you’re not familiar with Pathfinder, Flowing Monks are sort of Continue reading
This entry is part 2 of 6 in the series Gamestorm 15
There are plenty of people who attend gaming conventions from the first hour to the last and do so on very little sleep. I used to be one of those people, but my own time commitments, aging body, and change of priorities has changed all of that. To me, a 15-hour day at a gaming convention is considered long by my current standards, and that’s just what Saturday was at Gamestorm this year.
I only had one game on my schedule: a Pathfinder Society adventure called “Day of the Demon.” After that, my plan was to meet up with a friend and spend the rest of the day hanging out and playing whatever random games we could put together.
Pathfinder Society – 8 a.m. to 1 p.m.
If you’re not … Continue reading