Before the house fire, I had the next book in the Psi-punk Archetypes line ready to go. It’s taken a few months to find the time to get it uploaded, but now Psi-punk Archetypes: Opportunist is available in PDF from DriveThruRPG.
Opportunists are masters of making the most of every situation… the most money that is. They excel at finding ways to help people part with their hard-earned Neuemarks.
After a brief description of the archetype itself, this book gives several examples of Skills, Gifts, Faults, and Gear that would be helpful for any Opportunist. It includes several new Gifts and Faults as well as a new magic item: the Bargaining Chip.
You can get the new PDF from DriveThruRPG for $1.49, or pick it … Continue reading
I recently had the opportunity to sit down with James Paese and Wolf Bergenheim, two Fudge Community rock stars, to chat about all things Fudge.
This was the first in a series of Fudge-related videos that will be hosted by James and his new company, Fudgit Publishing. James is developing a sword and sorcery game called “Blood, Sweat, & Steel” using the Fudge System.
Wolf is a Fudge connoisseur and loves to hack the game. One of this latest masterpieces is the unofficial Fudge Mouse Guard, in which he shows us that Fudge’s Scale system can actually be put to great use.
I was honored to be asked to join these two in a discussion and look forward to talking with them again in future videos.
Without further ado, watch the video for yourself and … Continue reading
Would you like to playtest Monster Kart Mayhem and provide valuable feedback? What if i promised that you’d get your name in the credits of an upcoming release? Or gave you the option to design your own monster or track for the game?
I had so much fun designing Monster Kart Mayhem for the RPGGeek Adventure Design Contest, I decided I want to make it a fully-realized game, complete with awesome art and everything. To do that, I need people who are willing to playtest the game and give me feedback. I am especially interested in hearing from people who are able to spend some time playing with kids, but anyone is welcome.
In return for your time, you’ll get:
- Your name in lights as a playtester for the game
- A free copy of the game
- The chance to design … Continue reading
Accessible Games recently took part in the 2013 RPGGeek Adventure Design Contest. Voting has closed and the results have been tallied, so how did we do? I entered two games into the contest. One, a Fudge-compatible competitive racing game named “Monster Kart Mayhem” placed 5th overall out of 10 total entries. The other, a Savage Worlds One Sheet™ pulp adventure entitled “Dr. Upto Nogood’s Exploding Earth Extravaganza!” took a respectable 3rd place in the Best RPG Designed in 48 Hours category. There was some stiff competition, especially from the likes of several Fiasco playsets, so I’m very pleased with the outcome. Continue reading for a synopsis of each of the games I entered and for download links to each.
Exploding Earth Extravaganza
Author: Sean Cox
Year Published: 2011
RPGGeek Entry: HelperMonkey.com | Download for Free
Free RPGs are easy to come by, but finding good free RPGs is a little trickier. Thankfully, RPGGeek often runs game design contests and it has produced several gems.
One such game, designed in just two days for the 2011 48-Hour Design Contest, is HelperMonkey.com. This game won first place (even beating my own Colors of Grey) and I enjoyed it so much I even wrote an adventure for it.
There are a number of contributing factors to why this game is both great and accessible. For starters, it’s free–the only barrier to entry is your time. At 20 pages, it won’t take you long to read through and grasp … Continue reading
This entry is part 3 of 3 in the series Fudge RPG Accessibility Spotlight
In part 2 of this series I talked about Fudge for Kids and Fudge for the blind. This week we’ll talk a bit about what makes Fudge a great game for people with dyslexia and similar learning disabilities. I didn’t have any additional input from the community, so please let me know about your own thoughts or experiences so we can make this column even better.
As a disclaimer, I am not an expert in the following field. I do, however, have close relationships with people who have dyslexia and other cognitive impairments.
What is Dyslexia?
Developmental reading disorder, also called dyslexia, is a reading disability that occurs when the brain … Continue reading
This entry is part 2 of 3 in the series Fudge RPG Accessibility Spotlight
Last week I began a discussion about what makes Fudge such a great accessible RPG. I gave a brief overview of Fudge and talked a little about how it’s great for teaching children how to play RPGs (or just to help them learn valuable lessons, like how cool dinosaurs are).
I’d like to continue that discussion with a few more topics. I’ll begin with a few more examples of Fudge for kids — this time from the perspective of others who’ve had experience with that topic — and finish up with a few examples of how Fudge is great for people with visual impairments.
Fudge for Kids
Fudge for Kids doesn’t extend just to dinosaurs … Continue reading
This entry is part 1 of 3 in the series Fudge RPG Accessibility Spotlight
Fudge, the Free-form Universal Do-it-Yourself Gaming Engine, probably wasn’t designed specifically with accessibility in mind but it possesses a lot of qualities that make it one of the best RPGs in regards to ease of access. It is simple yet powerful, infinitely adaptable, easy to learn and play, and its unique Fudge Dice are nicely tactile. I’d like to spotlight it for a moment and talk about why Fudge is a Great accessible RPG.
There is a lot to say about Fudge, so I’m going to break this down into a few articles over the next couple of days or weeks.
What is Fudge?
About Fudge: Fudge is a roleplaying game written by Steffan O’Sullivan, with extensive input from the Usenet community … Continue reading