Back in November, I spoke with Eloy Lasanta of Third Eye Games about the business of being a small press game publisher. At the time the Accessible Games website was still undergoing a major makeover so this video never got posted (though we did post it at the Psi-punk Developer’s Blog).
As part of an assignment for a Small business Management class I was taking at the time, I asked Eloy if he would sit down with me for an informational interview. We spoke for about an hour and he answered all sorts of questions for me.
Whether you are an up-and-coming publisher yourself or just interested in some behind-the-scenes info, this video is a great resource. Check it out, and let us know what you think in the comments.
Game Grids, if this project gets off the ground, is not only going to be something useful for many board game players, but *unbelievably* useful for disabled gamers.
The short of it is that these grids offer a place to put tile pieces so they don’t shift around during play. This is *huge* for any low-vision or motor-impaired gamer who has trouble dealing with small tiles. With something like Game Grids, Alhambra (read our review) becomes less of a chore and more of a game again. Carcassonne becomes much less daunting.
This Kickstarter project is in need of a lot of help and doesn’t have a lot of time left. It’s billed as a useful way to keep organized when playing tile-based games, but it has the hidden benefit of being a great tool for disabled gamers — and that’s something we all should be able to get … Continue reading
About a year and a half ago, I told you about a new website called Wheelmap that aims to crowdsource knoledge of local businesses around the world and help people with disabilities find businesses that are accessible. (View the original article.)
It was a novel new service with big goals, and seems to be doing well. Who would have ever suspected, though, that a similar service would crop up? One that essentially competes with Wheelmap to do the same thing.
That new service is called AXS Map (pronounced”access map”). AXS Map is very similar to Wheelmap, but requires registration to use. It does, however, allow more detailed ratings about local businesses; users can rate the company’s front door access, floor access, bathroom access, and even note whether or not the building is quiet or has Braille available.
One of the other great features about … Continue reading
The official Kickstarter project for Accessible Games’ first full-length role-playing game, Psi-punk, is now live. Our goal is to raise $4,500 by midnight on August 28th. Please join us on Kickstarter and help out by spreading the word.
Visit the Psi-punk RPG Kickstarter Page.
Or read the official announcement on the Psi-punk Developer’s Blog.
It has been a while since we last updated, but we’re out of hiatus to announce our new Psi-punk Developer’s Blog.
Psi-punk is an upcoming release from Accessible Games that blends psionics and cyberpunk into a unique setting. It is based on the Fudge RPG engine and should be released by the Fall of 2012.
Head on over to our Psi-punk Developer’s Blog and take a look!
It has been several months since I posted an update, but naturally I thought this bit of news was worth coming out of hiding for.
I recently had the pleasure of entering the 48-Hour Design Contest at RPGGeek.com. In addition to being a great and fulfilling experience, it’s the first RPG that I have crafted from start to finish and will be seen by more than just a handful of people.
I’m very excited about this development and believe that it will be the first in a long line of work that you will see from me. My other projects are still mostly under wraps for the time being, but I’m inspired to finish them in a timely manner and add … Continue reading
There is a new web service that should be of particular interest to every business owner with a physical store front: Wheelmap.org. This website (and iOS App) allows users from around the world to find a store that they have visited and rate its ease of access for people with wheelchairs and other mobility aids, such as canes and walkers. Users can rate a location using color-coded flags which indicate the site’s mobility-friendliness: green for “wheelchair accessible”, yellow for “partial wheelchair accessible” and grey for “not wheelchair accessible”. Using this service, a potential customer can get an idea of what to expect when they reach their destination, and store owners can get an idea of how they stack up. The web site is available in six different languages: German, English, Spanish, French, Italian, and Japanese (the web site’s default language is German; there … Continue reading
There are a surprising number of video games designed specifically for blind gamers, such as Entombed (click here to read our review of Entombed), but few mainstream games are designed with the disabled gamer in mind. When a blind gamer makes the news for completing a mainstream video game like Abe’s Exodus, we must sit up, take special notice, and congratulate the game’s developer’s for making a game that, though accessibility may not have been their primary goal, is manageable by people with disabilities.
Terry Garrett of Colorado, a 23-year-old college student studying aerospace engineering — posted a video on YouTube discussing his interests in gaming, how he manages to play games with no vision, and plenty of samples of Abe’s Exodus gameplay footage. You can watch the video for yourself by following this link to YouTube: Gamer Beats Abe’s Exodus — Blind
Using only … Continue reading