Game Design Occupations Explained: Art Director

This entry is part 5 of 5 in the seriesGame Design Occupations Explained

Introduction

It has been a while since we’ve updated the Game Design Occupations Explained series, but we’re back with another informative article. This week we have a guest post from John Arcadian. John is a freelance Art Director who has worked on multiple books through various companies including Cubicle 7, Engine Publishing, Silvervine Games, and Encoded Designs. John is happy to share some of the ins and outs of art direction and shed a little light on why everyone wants to do it themselves once they get a taste for it.

 

Your manuscript is in your hands, your words are polished and edited, but if you want to get premium shelf space or sales on Drive Thru RPG, you know your book needs to look good. That’s what makes people pick it up and consider the purchase that lets you keep doing making books and gaming products. What makes the product … Continue reading

Player Sign-ups for Virtuacon 15 are Live

Vrituacon 15 Logo

It’s October, and that means RPGGeek’s annual Virtuacon, an all-online gaming convention, is just around the corner. Player sign-ups went live on October 1st, so now’s your chance to choose which games you’ll be playing during the con.

This year my participation is unfortunately limited due to conflicts with my day job’s schedule (I work Fridays and saturdays). I’ll be busy on Sunday though, so be sure to check out the following events:

There are six total player slots available at my Psi-punk table, so be sure to reserve your slot today. No experience is necessary and pre-gen characters are provided. to sign up, click the link above and leave a comment on the Google+ events page to let me know you’d like … Continue reading

World’s Edge Arena Kickstarter Enters Final Week

There’s just one week left in the World’s Edge Arena Kickstarter campaign. It ends Thursday, October 8th, so be sure to head on over to check it out if you haven’t already.

Link: Psi-punk: World’s Edge Arena Kickstarter.

In case you’re just joining us, World’s Edge Arena is the second official sourcebook for psi-punk, a Fudge cyberpunk RPG. This setting book takes you to Punta Arenas, Chile, where a televised bloodsport is making waves. Players can enter the Arena to try and win some quick cash or they can take part in any of the events happening around town.

We’ve been hard at work spreading the word about the campaign. We recently unlocked a new Archetype that I mentioned in a previous update. Anyone who backs World’s Edge Arena at the $10 reward tier or higher gains access … Continue reading

Style Guide for Writing About People with Disabilities

I recently came upon this helpful style guide for writing about people with disabilities. It’s geared toward members of the press, but useful for anyone who might be writing about disabilities in general.

Link: NCDJ Style Guide

The style guide has a helpful A to Z list of common terms, their backgrounds, and recommendations for how to use them when referring to people with disabilities. There are a couple of common themes among their recommendations:

  • Use people-first language. This means you should use phrases such as “a person with a visual impairment” rather than “a visually impaired person.”
  • Only refer to the disability if it’s relevant to the story. One example they use is that of residents of a neighborhood complaining about noisy airplanes flying overhead. One of the residents uses a wheelchair, but that fact isn’t relevant to the story because it has nothing to do … Continue reading

A Chat with Dr. Tom about Psi-punk

I recently had the pleasure of sitting down with Dr. Tom the Frog on Indie+. We chatted about Psi-punk, the World’s Edge Arena Kickstarter, and Fudge. There was a lot of great stuf crammed into 11 minutes, so take just a bit of your time and watch the show.

Psi-punk: World’s Edge Arena is still on Kickstarter as of the time of this post. If you haven’t already, be sure to check it out after watching the show.

Visit the World’s Edge Arena campaign page to pledge your support.

Action! World’s Edge Arena Kickstarter is Live

World's Edge Arena Cover
WEA Cover PreviewLive from Kickstarter, it’s the World’s Edge Arena! Psi-punk’s next sourcebook is here and it’s ready to rumble. Our scrappy contender is raising $1,000  to be able to make it to prime time. With enough Fan favor though, the sky’s the limit.

The World’s Edge Arena will be on Kickstarter until Thursday, October 8th, 2015 at 11:59 p.m. PST.

Come pledge your support so we can get this book into your hands and onto your table.

What is World’s Edge Arena?

World’s Edge Arena is the second sourcebook for Psi-punk. It takes players to the city of Punta Arenas, Chile, where a televised blood sport known as the World’s Edge Arena takes … Continue reading

World’s Edge Arena Kickstarter Coming Soon

In about a week, I’ll be launching a Kickstarter campaign for World’s Edge Arena, the second setting sourcebook for Psi-punk. The goal of the campaign is to raise $1,000 or more to fund art and editing so I can bring this fully-written book to market.

Everyone is welcome to come and get a sneak peak at the campaign. I’m soliciting feedback so I can ensure the text is clear and appealing.

Check out the preview page and leave feedback.

I would also like to take this time to shamelessly point out that I’m available for previews, interviews, and so forth. If you’d like to have me on your blog, podcast, or episode of TableTop, please contact me.

Stay tuned to this website for a release announcement and additional news about this game. And please do let me know if you have any comments, feedback, or advice … Continue reading

First Impressions: Baron Munchausen

Baron Munchausen Cover

I mentioned in a recent GenCon Recap article that I had the opportunity to play The Extraordinary Adventures of Baron Munchausen as my first impromptu game of the con. This zany game of tall tale telling provided a great experience for several of us during the IGDN Social, a casual pre-con get-together for Indie Game Developer Network members and friends.

Game Info

Publisher: Magnum Opus Press

Year Published: 1998

Number of Players: 2+ (the more the merrier)

Play Time: 30+ minutes (depends on number of players)

Set-up Time: 5 minutes

Learning Curve: Low

Ages: Any, although it’s geared toward adults

Table Size: Small

Get the game at DriveThruRPG.

Impressions

When someone sat down at my table during the IGDN Social and said “We’re going to play The … Continue reading

GenCon Recap

The Longest Four Days in Gaming are over. I’ve now been to GenCon and back, and for a first trip I’m pretty satisfied with how it went. While i’d like to give a day-by-day recap, that would easily take more time than I have to devote right now. instead, I’ll give you a rundown of the highlights.

People

The single greatest thing about GenCon was the number of amazing people I got to meet. It started with meeting a fan at the airport on the way to Indianapolis, something which I hadn’t at all expected.

On Wednesday I went to the IGDN Social at Loughmiller’s pub and was introduced to some two dozen other members of the network. I’ve talked to most of these people through e-mail and Google+, but it wasn’t until now that I got to meet any of them in person. It was great to get to … Continue reading

Conventions and Canes

Summer convention season is once again upon us, and that means it’s time for a friendly reminder about being aware of yourself and your surroundings while you’re interacting with others in large crowds.

Recently I had the honor of writing a guest post for hans Cummings’ “GenCon Tips and Advice Series” on his blog. The article, entitled Conventions and Canes, talks a bit about my excitement and apprehension about attending GenCon for the first time and being there without a sighted guide. It also goes on to provide some tips and advice for con-goers about how to maintain awareness and be supportive of fellow attendees who may have need for some accommodations.

You can read that article on Hans’ website here.

If you’re new to the Accessible Games blog, you may also want to check out these past articles I wrote about similar topics: