Super Able in Research, You Can Help

If you’ve read my previous reviews of Mermaid Adventures and Camp Myth: the RPG, you’ll know I’m a huge fan of the Pip System by Third Eye Games. In addition to reviewing those books, I also wrote about one third of Infestation, an RPG of Bugs and Heroes. All of these ENnie Award-nominated games are fantastic games for families and children, and I’m thrilled to be working with 3EG again to develop more content for this flexible and accessible game system.

Third Eye Games previously announced a Pip System core book is in development. I’ll be joining several other talented designers to develop a complete core book. That means the game will be designed to work with any genre and any setting as opposed to a specific setting (such as Mermaid Adventures).

To show off the core game, 3EG is also developing several unique settings based … Continue reading

Wildside Virtual Tabletop App Promises Acessibility

If you’ve seen my Contact Us page lately, you’ll know I’ve consciously reduced the amount of Kickstarter content I’ve run on this site. The fact is, there are too many great Kickstarter projects and not enough time for me to cover them all.

Occasionally something comes along that hits the right buttons though and that’s exactly what has happened with Wildside Gaming System – The Free Tabletop Roleplaying App, currently fundraising on Kickstarter. Wildside appears to be a contender to other apps such as Roll20, Fantasy Grounds, and other virtual tabletops. It tries to stand out by including a full rule set for Wildside, a traditional fantasy RPG, in addition to an open engine for GMs to use to play any other RPG they choose.

More importantly, as it relates to the Vision of Accessible Games, is that the app promises to meet web accessibility standards and has a … Continue reading

Psi-punk Archetypes: Opportunist Now Available

Opportunist Front CoverBefore the house fire, I had the next book in the Psi-punk Archetypes line ready to go. It’s taken a few months to find the time to get it uploaded, but now Psi-punk Archetypes: Opportunist is available in PDF from DriveThruRPG.

Opportunists are masters of making the most of every situation… the most money that is. They excel at finding ways to help people part with their hard-earned Neuemarks.

After a brief description of the archetype itself, this book gives several examples of Skills, Gifts, Faults, and Gear that would be helpful for any Opportunist. It includes several new Gifts and Faults as well as a new magic item: the Bargaining Chip.

You can get the new PDF from DriveThruRPG for $1.49, or pick it … Continue reading

Disappearing Act

Fire Starters CoverIt has been entirely too quiet around here. In March, I kicked off the RPG Blog Carnival with a post about accessibility in gaming. It was intended to be the first of a series, and I hoped to spark a lot of discussion around the topic.

Then my house burned down. I certainly didn’t see that coming.

Over the last two months I’ve gone from living with in-laws to living in a long-stay hotel. In a little over a week I’ll be moving into a new apartment with my wife and son, where hopefully we’ll be able to normalize and restart our lives to the fullest. It feels like this last couple of months has been nothing  but playing catch-up, and I’m still not quite there yet.

Continue reading

What Does Accessibility Mean to You?

This entry is part of 1 in the seriesRPG Blog Carnival

RPG Bloggers Carnival BannerThis month I’ll be hosting the RPG  Blog Carnival, a blogging tradition going back to 2008. This month’s topic? Accessibility in Games, of course.

Throughout the month of March, I’d encourage you to really think about what accessibility in gaming means to you. It may mean different things to different people: equal access for people with disabilities, inclusiveness in game design and representation of people from diverse backgrounds, family-friendly gaming with a welcoming vibe, etc.

The Accessible Games motto is “Games for absolutely everyone.” To me, that pretty much means all of the above.

If you’re familiar with this blog, you’ll know that I often talk about how to make RPGs more accessible to people who use screen readers and other assistive technologies. I’ve also talked about game … Continue reading

Survival of the Able Update

This entry is part 1 of 4 in the seriesSurvival of the Able Updates

Last month I launched a contest for Survival of the Able, and upcoming game I’ve been working on. Unfortunately the contest didn’t have any entries, but the character sheet was downloaded nearly two dozen times and I did receive a few pieces of feedback at least.

In the coming months I’ll talk more about the game and its design decisions. For now, here’s a brief overview.

Background and Goals

My primary goal for Survival of the Able is to give players an experience of what it’s like to have a disability. Most RPGs treat disabilities and drawbacks, hindrances, faults, etc. and assign them numerical penalties to ability checks–and that’s exactly what I wanted to avoid with this game. Being blind shouldn’t just be a -4 penalty to ranged attacks. Being deaf shouldn’t just be a 20% chance to miscast spells with verbal components. It’s so much more than that. And as … Continue reading

Contest: Survival of the Able Character Sheet Interpretation

Survival of the Able Character SheetThe Announcement

Even if you’re a regular follower of my blog and social media posts, chances are good you haven’t heard of Survival of the Able until now. It’s a game I’ve been working on quietly for a while and have only mentioned in private to a few people or publicly with few details. Consider this an official announcement that I’m working on a brand new game with a familiar but original system.

I’m going to be taking this game for playtesting to the upcoming Gamestorm convention in March. That means I’ve been hard at work getting the game into a playable alpha state and, recently, creating a character sheet for use at the table.

Because I haven’t told you anything about the game yet, I thought it’d … Continue reading

DTRPG’s New Year, New Game Sale

If you missed out on our recent Deal of the Day sale, you’re not entirely out of Luck Points. DriveThruRPG recently launched their week long New Year, New Game sale and the core book, along with a thousand core books from other publishers, is currently 25% off.

Psi-punk is on sale for $14.99. As an added bonus, you can now get the Psi-punk: All In bundle, which includes every Psi-punk sourcebook except the latest World’s Edge Arena for approximately 25% off each book. That’s nearly everything Psi-punk for only slightly more than the core PDF itself, so now’s a great chance to get on board!

Head on over to DriveThruRPG to take advantage of the sale.

Psi-punk is DTRPG’s Deal of the Day

Psi-punk Front CoverIt’s New Year’s Eve, and what better way to celebrate than to get a copy of Psi-punk for 50% off? For one day only, Psi-punk is DriveThruRPG’s Deal of the Day, meaning you’ll get exclusive savings  on our top-selling book.

Psi-punk will also be included in the upcoming New Year, New Game sale at DTRPG for 40% off. That’s not quite as big as today’s discount, so hurry on over to grab your copy for this single day event!

Get Psi-punk at DriveThruRPG.

While you’re at it, consider stocking up on other Psi-punk sourcebooks. We’re also taking 20% off the following titles:

Accessible Guide to RPG Layout Now Available

This entry is part 17 of 17 in the seriesTutorials

Accessible Guide to RPG Layout CoverYou may be familiar with our Tutorial Tuesday series which provides a lot of great information about how to create accessible RPG layouts. I’ve been hard at work collecting, categorizing, and updating these tutorials and putting them into a single eBook. Now available at DriveThruRPG, the Accessible Guide to RPG Layout is a great resource for any small press game designer.

The original tutorials will always be available free of charge here on the website, but purchasing the eBook gets you some additional benefits. The articles have been rearranged and grouped into a logical structure, making it easier to work through the process if you’re following along. The content has also been updated with current links and tangential sidebar information that helps support some of … Continue reading