Lost Cities: First Impressions

Lost Cities Box Art

 

Game Info

Publisher: Kosmos, Rio Grande Games

Year Published: 1999

Number of Players: 2-2

Play Time: About 30 – 45 minutes

Set-up Time: About 5 minutes

Ages: 10 and up

Table Size: Medium

Impressions

I recently got to take Lost Cities for a spin during the 14th annual Gamestorm convention in Vancouver, WA.  My friend and I were looking for a quick game to pass the time, and this one was recommended by one of the people attending the Games Library booth at the convention.

Lost Cities is an easy-to-learn card game designed for only two players and was part of the Kosmos 2-Player Games series.  The premise is pretty simple: You are an intrepid explorer out to find, presumably, … Continue reading

Dominion: Review

 

Dominion Box Art

 

Game Info

Publisher: Rio Grande Games

Year Published: 2008

Number of Players: 2 to 4

Play Time: 30 minutes

Set-up Time: About 5 minutes

Ages: 10 and up

Table Size: Small or Medium (depends on number of players)

Review

Despite the incredible amount of time I have spent playing the game, it has taken me a long time to write this review. I don’t usually have trouble coming up with words to describe something, least of all games, but with Dominion something is different. It is, perhaps, the epitome of what “accessible” means in relation to games and that, oddly enough, is what makes it so difficult to write about. How does one describe Dominion, with its near-infinite replayability and ease of … Continue reading

Cape Horn: First Impressions

Cape Horn Box Art

Game Info

Publisher: Rio Grande Games, Kosmos

Year Published: 1999

Number of Players: 3 to 5

Play Time: 45 to 60 minutes

Set-up Time: Less than 5 minutes

Ages: 12 and up

Table Size: Small to Medium Table

Impressions

Cape Horn is a sailing game based on a historical race that took place in the 1800s, in which clipper ships set out from New York to sail to San Francisco in the fastest time possible.  One of the biggest obstacles they faced along their route was Cape Horn — the bottom tip of South America where the seas are some of the most windy and treacherous in the world.

In this game, players will take the roll … Continue reading