This entry is part 2 of 7 in the series Survival of the Able Updates
Has it really been three years since the first (and only) Survival of the Able update?
A lot has happened in my personal life since then and progress on the game’s development slowed, but it hasn’t halted. In fact, the current draft of the manuscript has about 30,000 words and is nearing completion.
I plan on bringing a demo version of SotA to GenCon Indie this year, so I recently whipped up a spreadsheet to help me track my milestones and stay on top of how much time I have left to get everything completed. By my estimates, I have about two months to finish the manuscript so I can have something to share by August.
By setting a goal for myself, I finally took SotA off … Continue reading
After watching a YouTube video about the Goliath Birdeater tarantula, I was inspired to make this new creature to add to the World’s Edge Arena’s bestiary. Enjoy!
Goliath Tarantula (First Round creature)
ODFs: +1 (Bite), +3 (Barbs); DDFs: +3
Combat (Melee): Superb; Specialization: Bite
Notice: Great; Specialization: See
Gifts: Barbs, Enhanced venom, Nightvision, Small
Weapons: Bite, Barbs
Wound Levels: 1-2 (Scratched); 3-4 (Hurt); 5+ (Incapacitated)
Goliath tarantulas are the largest arachnids known to man, and the specimens at the World’s Edge Arena are specially designed to be the biggest around. They’re about 13 inches long and have bodies of up to 5 inches, and they’re bound to trigger any arachnophobe.
Although large by spider standards, these tarantulas are still small compared to humans. Their relative size (Poor compared to a human’s Fair size) affords them … Continue reading
One of my favorite RPGs recently won an award from one of my favorite websites. Fudge, the system on which Psi-punk and Monster Kart Mayhem are built, recently received the honorable Geek Lifetime Achievement in Roleplaying (GLAIR) award for 2016.
GLAIR winners are voted on in a tournament-style competition, and this year it was Fudge’s turn to come out on top. It joins the ranks of such venerable RPGs as Dungeons and Dragons, Pendragon, Traveller, Call of Cthulu, Classic World of Darkness, and Paranoia. Truly, this is an esteemed position to be in.
For more details about GLAIR, visit the GLAIR Wiki on RPGGeek.
To read the official announcement, check out this news article.
Also, as a refresher, read my thoughts on Why Fudge is a Great Accessible RPG.
There are tons of great … Continue reading
This entry is part 1 of 7 in the series Survival of the Able Updates
Last month I launched a contest for Survival of the Able, and upcoming game I’ve been working on. Unfortunately the contest didn’t have any entries, but the character sheet was downloaded nearly two dozen times and I did receive a few pieces of feedback at least.
In the coming months I’ll talk more about the game and its design decisions. For now, here’s a brief overview.
Background and Goals
My primary goal for Survival of the Able is to give players an experience of what it’s like to have a disability. Most RPGs treat disabilities and drawbacks, hindrances, faults, etc. and assign them numerical penalties to ability checks–and that’s exactly what I wanted to avoid with this game. Being blind shouldn’t just be a -4 penalty to ranged attacks. Being … Continue reading
Just in time for your Halloween party, Monster Kart Mayhem is complete and is now available on DriveThruRPG/RPGNow.
For those of you who backed the Kickstarter campaign, your download codes are waiting for you in your inbox. For the rest of you, you can get your copy today for just $10.00 USD.
Monster Kart Mayhem is the newest (and only) Fudge™ System-compatible family-friendly kart-racing RPG, and it’ll soon be tearing up the tracks in game rooms all across the world.
For a refresher about what Monster Kart Mayhem is or to get more general info about the game, head on over to the official page here … Continue reading