How to Choose Layout Software
April 16, 2013 Publisher AdviceIntroduction
In April 2012, Neil Carr, a member of the RPGGeek community, started a series of Amateur Kickstarter discussion threads. These discussions were partly his way of bouncing ideas off of the community and partly his way of getting advice about how to get started with a Kickstarter project he had in the works. I took part in these discussions and learned a lot of great lessons from them myself.
Now, one year later, I wanted to reflect and share what I’ve learned from those discussions and from my own experience since then. The more we can learn from each other, the better off the industry as a whole will be.
In this series I will recap, post-by-post, each of the 10 or so discussion topics raised by Neal. I’ll touch upon the topics discussed in each thread and elaborate with new knowledge I have gained since then. I’ll start with his first …
Continue Reading How to Choose Layout Software
Where to Find Artists (and What to Expect)
April 22, 2013 Publisher AdviceIntroduction
In April 2012, Neil Carr, a member of the RPGGeek community, started a series of Amateur Kickstarter discussion threads. These discussions were partly his way of bouncing ideas off of the community and partly his way of getting advice about how to get started with a Kickstarter project he had in the works. I took part in these discussions and learned a lot of great lessons from them myself.
Now, one year later, I wanted to reflect and share what I’ve learned from those discussions and from my own experience since then. The more we can learn from each other, the better off the industry as a whole will be.
In this series I will recap, post-by-post, each of the 10 or so discussion topics raised by Neal. I’ll touch upon the topics discussed in each thread and elaborate with new knowledge I have gained since then. This article will feature his …
Continue Reading Where to Find Artists (and What to Expect)
Choosing a Game Book Printer
April 30, 2013 Publisher AdviceIntroduction
In April 2012, Neil Carr, a member of the RPGGeek community, started a series of Amateur Kickstarter discussion threads. These discussions were partly his way of bouncing ideas off of the community and partly his way of getting advice about how to get started with a Kickstarter project he had in the works. I took part in these discussions and learned a lot of great lessons from them myself.
Now, one year later, I wanted to reflect and share what I’ve learned from those discussions and from my own experience since then. The more we can learn from each other, the better off the industry as a whole will be.
In this series I will recap, post-by-post, each of the 10 or so discussion topics raised by Neal. I’ll touch upon the topics discussed in each thread and elaborate with new knowledge I have gained since then. This article will feature his …
Continue Reading Choosing a Game Book Printer
Choosing Video Production Software for Game Trailers
May 6, 2013 Publisher AdviceIntroduction
In April 2012, Neil Carr, a member of the RPGGeek community, started a series of Amateur Kickstarter discussion threads. These discussions were partly his way of bouncing ideas off of the community and partly his way of getting advice about how to get started with a Kickstarter project he had in the works. I took part in these discussions and learned a lot of great lessons from them myself.
Now, one year later, I wanted to reflect and share what I’ve learned from those discussions and from my own experience since then. The more we can learn from each other, the better off the industry as a whole will be.
In this series I will recap, post-by-post, each of the 10 or so discussion topics raised by Neal. I’ll touch upon the topics discussed in each thread and elaborate with new knowledge I have gained since then. This article will feature his fourth post, …
Continue Reading Choosing Video Production Software for Game Trailers
Hardcover, Softcover, or Both?
May 13, 2013 Publisher AdviceIntroduction
In April 2012, Neil Carr, a member of the RPGGeek community, started a series of Amateur Kickstarter discussion threads. These discussions were partly his way of bouncing ideas off of the community and partly his way of getting advice about how to get started with a Kickstarter project he had in the works. I took part in these discussions and learned a lot of great lessons from them myself.
Now, one year later, I wanted to reflect and share what I’ve learned from those discussions and from my own experience since then. The more we can learn from each other, the better off the industry as a whole will be.
In this series I will recap, post-by-post, each of the 10 or so discussion topics raised by Neal. I’ll touch upon the topics discussed in each thread and elaborate with new knowledge I have gained since then. This article will feature his fifth post, …
Continue Reading Hardcover, Softcover, or Both?
Crowdfunding Campaign Marketing 101
May 20, 2013 Publisher AdviceIntroduction
In April 2012, Neil Carr, a member of the RPGGeek community, started a series of Amateur Kickstarter discussion threads. These discussions were partly his way of bouncing ideas off of the community and partly his way of getting advice about how to get started with a Kickstarter project he had in the works. I took part in these discussions and learned a lot of great lessons from them myself.
Now, one year later, I wanted to reflect and share what I’ve learned from those discussions and from my own experience since then. The more we can learn from each other, the better off the industry as a whole will be.
In this series I will recap, post-by-post, each of the 10 or so discussion topics raised by Neal. I’ll touch upon the topics discussed in each thread and elaborate with new knowledge I have gained since then. This article will feature his sixthpost, “Continue Reading Crowdfunding Campaign Marketing 101
How to Distribute Game PDFs to Backers
May 28, 2013 Publisher AdviceIntroduction
In April 2012, Neil Carr, a member of the RPGGeek community, started a series of Amateur Kickstarter discussion threads. These discussions were partly his way of bouncing ideas off of the community and partly his way of getting advice about how to get started with a Kickstarter project he had in the works. I took part in these discussions and learned a lot of great lessons from them myself.
Now, one year later, I wanted to reflect and share what I’ve learned from those discussions and from my own experience since then. The more we can learn from each other, the better off the industry as a whole will be.
In this series I will recap, post-by-post, each of the 10 or so discussion topics raised by Neal. I’ll touch upon the topics discussed in each thread and elaborate with new knowledge I have gained since then. This article will feature his seventh post, …
Continue Reading How to Distribute Game PDFs to Backers
Designing a Book’s Logo/Title
June 3, 2013 Publisher AdviceIntroduction
In April 2012, Neil Carr, a member of the RPGGeek community, started a series of Amateur Kickstarter discussion threads. These discussions were partly his way of bouncing ideas off of the community and partly his way of getting advice about how to get started with a Kickstarter project he had in the works. I took part in these discussions and learned a lot of great lessons from them myself.
Now, one year later, I wanted to reflect and share what I’ve learned from those discussions and from my own experience since then. The more we can learn from each other, the better off the industry as a whole will be.
In this series I will recap, post-by-post, each of the 10 or so discussion topics raised by Neal. I’ll touch upon the topics discussed in each thread and elaborate with new knowledge I have gained since then. This article will feature his eighth post, …
Continue Reading Designing a Book’s Logo/Title
How to Talk to Artists
June 18, 2013 Publisher AdviceIntroduction
Recently I put out the word on Google+ to find an artist who could create some fantastic trade dress for an upcoming line of Pathfinder supplements. My experience was a bit bungled, to say the least. I realized, after inadvertently offending someone and receiving a few helpful bits of advice from someone else, that I didn’t really know how to talk to artists in the gaming industry.
Sure, Psi-punk went okay, but I found Melissa Gay through mutual connections at RPGGeek and it was an instant match. I hadn’t needed to contact anyone else or put out an open call. Now that I’ve had that experience, I’d like to share it with you. Additionally, I’ve spoken with some fine folks at the RPG.net community forums who’ve offered up loads of helpful advice in regards to interacting with artists, so I’ll compile some of those notes as well. Hopefully …
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Post-Kickstarter Fulfillment
July 17, 2013 Publisher AdviceIntroduction
In April 2012, Neil Carr, a member of the RPGGeek community, started a series of Amateur Kickstarter discussion threads. These discussions were partly his way of bouncing ideas off of the community and partly his way of getting advice about how to get started with a Kickstarter project he had in the works. I took part in these discussions and learned a lot of great lessons from them myself.
Now, one year later, I wanted to reflect and share what I’ve learned from those discussions and from my own experience since then. The more we can learn from each other, the better off the industry as a whole will be.
In this series I will recap, post-by-post, each of the 10 or so discussion topics raised by Neal. I’ll touch upon the topics discussed in each thread and elaborate with new knowledge I have gained since then. This article will feature his ninth and …
Continue Reading Post-Kickstarter Fulfillment
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