Conjurer’s Codex
Conjurer’s Codex
Conjuration is a versatile school of magic with myriad applications.
In the Conjurer’s Codex, we present 10 new conjuration spells, one for each spell level 0 through 9.
The new spells include:
- Summon Spectacles
- Rope Bridge
- Filch
- Conjure Siege Engine
- Camella’s Unseen Anchor
- Filch, Greater
- Radiant Wall
- Confounding Conjuration
- Ice Prison
- Calamity
In addition to these new spells, we present a new wizard subschool: the dimensional thief. Dimensional thieves use teleportation magic to get what they want.
Each spell begins on its own page, making them simple to reference on the fly. The PDF is also layered for ink-friendly printing and tagged for screen reader accessibility, so it’s a great resource for anyone whether you read from a computer, tablet, or the printed page.
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