If you have checked out Survival of the Able or Accessible Gaming Quarterly, you may have noticed an icon indicating these PDFs are Vision Layers-enabled. You may have even experimented with Vision Layers a bit and played around with the different readability options these products offer.
Vision Layers were invented by our good friend Todd Crapper, whose name you may recognize if you have been following Accessible Games for a while. He designed Killshot, High Plains Samurai, and ScreenPlay, and he has provided his talented layout services for Survival of the Able and Accessible Gaming Quarterly. He also works for our friends over at Third Eye Games.
Todd recently launched a Kickstarter campaign to bring Vision Layers to additional RPGs. He is raising money to launch an educational website about Vision Layers so other publishers can use them in their own products (without royalty), and he is upgrading several popular and indie RPG titles so they can take advantage of this new tool.
Through this campaign, Vision Layers will be added to games by Pelgraine Press, Third Eye Games, Wet Ink Games, Swords Edge Publishing, and more. You may choose to get a bundle of PDFs for yourself, or gift them to someone you know who could use these added accessibility features.
Or, for an introduction to Vision Layers using Survival of the Able as an example, watch the video below.