30% Off for Global Accessibility Awareness Day
May 12, 2025 Accessibility NewsThursday, May 15th, 2025, is Global Accessibility Awareness Day (GAAD).
If you’ve been following us for any length of time, you’ll know how important accessibility is to us. Heck, it’s even in our name. So even if you haven’t been following us for long, it’s probably pretty obvious.
We’re celebrating GAAD by offering a 30% discount on every issue of Accessible Gaming Quarterly, Accessible Guide to RPG Layout, and on every version of Survival of the Able.
That’s 13 issues of our quarterly zine, one book about creating more accessible PDFs, and three different versions of our favorite survival horror game. Not a bad haul.
* Accessible Gaming Quarterly is a zine about disabilities and accessibility in tabletop games.
Did you know that about one billion people on this planet have a disability? The other seven billion are likely to be temporarily or situationally disabled at some point in …
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Accessible Gaming Quarterly on Kickstarter for a Short Time
February 11, 2020 NewsWe’ve been really quiet around here since our unsuccessful first attempt at the Survival of the Able Kickstarter. Although it didn’t fund the first time around, we are planning a re-launch next month through a collaboration with Broken Ruler Games. More on that development later.
Today, we just launched a Kickstarter campaign through their Zine Quest initiative to bring you a magazine called Accessible Gaming Quarterly. This zine features a host of contributors who each have something unique to say about accessibility and disability as they relate to the RPG hobby.
Here’s a brief overview of what will be included in each of the four issues:
Review: Power Outage RPG
May 28, 2019 Game Reviews
Game Info
Publisher: Go Nerdy
Writing: Bebarce El-Tayib
Year Published: 2019
Pages: 190
Visit the Power Outage page on RPGGeek.
Introduction
There are a lot of kid-friendly RPGs on the market. Just check out this list of them on RPGGeek. To my knowledge, however, there is only one RPG designed specifically for kids which also was designed as a guide for parents and educators of children with disabilities. That honorable distinction goes to Power Outage, a new game by Bebarce El-Tayib. Naturally, when I first heard about this game I knew I had to get my hands on it. I needed to see what others were doing in terms of accessible games, and the promise of a super hero themed …
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Having a Learning Disability and Teaching Games
March 10, 2019 AccessibilityLearning Disabled and Teaching Tabletop Games is a great article written by James Cole and featured on The Geeky Gimp. IN the article, James talks about his gift of being a great board game teacher and how his experience with having a learning disability has shaped that skill.
I particularly like how James talks about different types of learners, including visual, aural, and kinesthetic learners. Like James, I have taken a few courses on adult learning theory and picked up a lot of useful information about how to work with people who have various learning styles and needs.
James also adds some great points about knowing your audience, teaching to their level, and picking the right game for the right group.
Whether or not you have a disability, there’s a lot of great information in this article about how to teach tabletop games to new players. I recommend you take a …
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Dragon Plus Article Obscures D&D Accessibility Issues
January 9, 2019 AccessibilityIt has been almost seven months since I last wrote for the blog. A lot has happened since then, including a cross-country move from Oregon to Kentucky. That doesn’t mean my website, my design, or my ideas are dead–they’ve just been dormant for a while. Now it’s time to start getting things rolling again.
Recently I started talks with a local group about starting up a family-friendly Dungeons and Dragons group. I haven’t played much D&D in a long time, and that is in small part due to its inaccessibility. When the D&D 5e Basic Set came out in PDF several years ago, I ran into considerable barriers trying to access and read it. Couple that with the fact that Wizards of the Coast doesn’t release their core 5e products in PDF, and that led me to be completely disinterested in the game. After all, why should I jump through hoops …
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Global Accessibility Awareness Day
May 17, 2018 AccessibilityToday (May 17th, 2018) is Global Accessibility Awareness Day. I thought it would be a great time to reflect on how far we’ve come as an industry and how far we still have to go.
When I started the Accessible Games blog back in 2010, my primary goal was to review board games and talk about their accessibility (or lack thereof). The idea was to spotlight those games which are easily adapted for people with disabilities (PWDs) and to mention which games should probably be avoided for people with certain disabilities.
As the years progressed, I started to grow frustrated with common accessibility issues. I gravitated more toward roleplaying games because they simply required less effort to adapt for my personal needs. They also offered me lots of hours of enjoyment without the need to adapt every new game that came my way. A few modifications to an RPG of choice was …
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Modifier Podcast Episodes about Accessibility
September 22, 2016 AccessibilityI recently came upon the Modifier Podcast, part of the One Shot Podcast Network. To date, the podcast has featured two episodes about accessibility in gaming which everyone should check out.
Episode 1 is an interview with Elsa S. Henry, designer of Dead Scare and the upcoming Fate Accessibility Toolkit. If that name sounds familiar to you, it may be because you saw the Diversity+ panel I shared with her and others (or you may know her from any number of other reasons).
Episode 19 is an interview with two other podcasters, one of whom is blind. They talk a great deal about games, game aids, conventions, and various other accessibility topics.
So far I’m fond of everything I’ve listened to on this podcast and will definitely be following it in the future. Hats off to Meghan Dornbrock for a fantastic show.
What Does Accessibility Mean to You?
March 1, 2016 Accessibility News
This month I’ll be hosting the RPG Blog Carnival, a blogging tradition going back to 2008. This month’s topic? Accessibility in Games, of course.
Throughout the month of March, I’d encourage you to really think about what accessibility in gaming means to you. It may mean different things to different people: equal access for people with disabilities, inclusiveness in game design and representation of people from diverse backgrounds, family-friendly gaming with a welcoming vibe, etc.
The Accessible Games motto is “Games for absolutely everyone.” To me, that pretty much means all of the above.
If you’re familiar with this blog, you’ll know that I often talk about how to make RPGs more accessible to people who …
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International Day of Persons with Disabilities – Sale
December 3, 2015 Accessibility News
Thursday, December 3rd, is the United Nations International Day of Persons with Disabilities. To celebrate, and to bring awareness to gamers with disabilities, we’re selling all of our PDFs for 50% off from DriveThruRPG.
The theme for this year is Inclusion matters: access and empowerment for people of all abilities.
“The right to participate in public life is essential to create stable democracies, active citizenship and reduce inequalities in society.”
Source: UN.org
It’s every individual’s responsibility to be inclusive of people from all walks of life. As gamers, we’ve been exposed to a lot of discussion about the rights of women and people of color–and to be sure, discussion of those rights is absolutely imperative–but we don’t often …
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Style Guide for Writing About People with Disabilities
September 27, 2015 Accessibility Publisher AdviceI recently came upon this helpful style guide for writing about people with disabilities. It’s geared toward members of the press, but useful for anyone who might be writing about disabilities in general.
The style guide has a helpful A to Z list of common terms, their backgrounds, and recommendations for how to use them when referring to people with disabilities. There are a couple of common themes among their recommendations:
- Use people-first language. This means you should use phrases such as “a person with a visual impairment” rather than “a visually impaired person.”
- Only refer to the disability if it’s relevant to the story. One example they use is that of residents of a neighborhood complaining about noisy airplanes flying overhead. One of the residents uses a wheelchair, but that fact isn’t relevant to the story because it has nothing to do with the noisiness of the …
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