Psi-punk SRD Now Available

Have you ever heard the saying “Don’t let perfect be the enemy of done?” Well, despite being familiar with that wisdom, I let it happen.

More than a year ago, I started collaborating with the Open Gaming Network to bring you a Psi-punk SRD. While it has technically been available for roughly an entire year, I held off talking about it and sharing it because it was still in a rough format. As it turns out, there was a lot of work involved with preparing the System Reference Document and converting it to HTML.

Although the state of the website is still less than perfect, I realized I have held off too long in sharing it with everyone. It’s functional. It’s good enough. It’s not perfect. That’s okay.

As an added bonus, I added the Fudge and Fantasy Fudge SRDs to the …
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New Post on Fudge Genie Website

I recently wrote an article for Fudge Genie about using a re-roll mechanic in the Fudge system. You can read that post here.

If you’re not familiar with Fudge Genie, it’s a spiritual successor to an old website called Fudge Fafctor. Now defunct, Fudge Factor was a great place to find all sorts of tips, tricks, and tweaks for written by people who love the Fudge RPG system. Some of the game mechanics in Psi-punk, including the way we handled reloading firearms, were inspired by articles from Fudge Factor.

Now that Fudge Factor is just an archive, Fudge Genie has stepped up to take its place. My article is only the third to be posted to the site, but hopefully it will pick up steam and eventually become home to some great Fudge RPG discussion.

If you’re a Fudge fan like …
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Interviewed by Plus or Minus Podcast

Recently I was honored to be interviewed by Troy Truchon of the Plus or  Minus Podcast, the world’s first Fudge RPG-specific podcast. We talked about accessibility in the tabletop games industry, Psi-punk, Monster Kart Mayhem, and Fudge in general.

You can listen to the podcast via the embeded player below, but I would encourage you to visit Plus or Minus and check out their back catalog as well. This podcast receives the distinction of being the one and only podcast I have ever followed for more than five episodes in a stretch.

Visit the Plus or Minus website.

Listen to the interview

Psi-punk Archetypes: Opportunist Now Available

Opportunist Front CoverBefore the house fire, I had the next book in the Psi-punk Archetypes line ready to go. It’s taken a few months to find the time to get it uploaded, but now Psi-punk Archetypes: Opportunist is available in PDF from DriveThruRPG.

Opportunists are masters of making the most of every situation… the most money that is. They excel at finding ways to help people part with their hard-earned Neuemarks.

After a brief description of the archetype itself, this book gives several examples of Skills, Gifts, Faults, and Gear that would be helpful for any Opportunist. It includes several new Gifts and Faults as well as a new magic item: the Bargaining Chip.

You can …
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Chatting About the Fudge RPG (Video)

I recently had the opportunity to sit down with James Paese and Wolf Bergenheim, two Fudge Community rock stars, to chat about all things Fudge.

This was the first in a series of Fudge-related videos that will be hosted by James and his new company, Fudgit Publishing. James is developing a sword and sorcery game called “Blood, Sweat, & Steel” using the Fudge System.

Wolf is a Fudge connoisseur and loves to hack the game. One of this latest masterpieces is the unofficial Fudge Mouse Guard, in which he shows us that Fudge’s Scale system can actually be put to great use.

I was honored to be asked to join these two in a discussion and look forward to talking with them again in future videos.

Without further ado, watch the video for yourself and let me know what …
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Playtest Monster Kart Mayhem, Get Cool Perks

Would you like to playtest Monster Kart Mayhem and provide valuable feedback? What if i promised that you’d get your name in the credits of an upcoming release? Or gave you the option to design your own monster or track for the game?

I had so much fun designing Monster Kart Mayhem for the RPGGeek Adventure Design Contest, I decided I want to make it a fully-realized game, complete with awesome art and everything. To do that, I need people who are willing to playtest the game and give me feedback. I am especially interested in hearing from people who are able to spend some time playing with kids, but anyone is welcome.

In return for your time, you’ll get:

RPGGeek 2013 Adventure Contest Results

Contest Results

Accessible Games recently took part in the 2013 RPGGeek Adventure Design Contest. Voting has closed and the results have been tallied, so how did we do? I entered two games into the contest. One, a Fudge-compatible competitive racing game named “Monster Kart Mayhem” placed 5th overall out of 10 total entries. The other, a Savage Worlds One Sheet™ pulp adventure entitled “Dr. Upto Nogood’s Exploding Earth Extravaganza!” took a respectable 3rd place in the Best RPG Designed in 48 Hours category. There was  some stiff competition, especially from the likes of several Fiasco playsets, so I’m very pleased with the outcome. Continue reading for a synopsis of each of the games I entered and for download links to each.

Exploding Earth Extravaganza

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Free RPG Review: HelperMonkey.com

Game Info

Author: Sean Cox

Year Published: 2011

Pages: 20

RPGGeek Entry: HelperMonkey.com | Download for Free

Introduction

Free RPGs are easy to come by, but finding good free RPGs is a little trickier. Thankfully, RPGGeek often runs game design contests and it has produced several gems.

One such game, designed in just two days for the 2011 48-Hour Design Contest, is HelperMonkey.com. This game won first place (even beating my own Colors of Grey) and I enjoyed it so much I even wrote an adventure for it. 

HelperMonkey.com/Santa
HelperMonkey.com/Santa
HelperMonkey.com-Santa.pdf

492.1 KiB
706 Downloads

There are a …
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Why Fudge is a Great Accessible RPG Pt. 3

This entry is part 3 of 3 in the seriesFudge RPG Accessibility Spotlight

Introduction

In part 2 of this series I talked about Fudge for Kids and Fudge for the blind. This week we’ll talk a bit about what makes Fudge a great game for people with dyslexia and similar learning disabilities. I didn’t have any additional input from the community, so please let me know about your own thoughts or experiences so we can make this column even better.

As a disclaimer, I am not an expert in the following field. I do, however, have close relationships with people who have dyslexia and other cognitive impairments.

What is Dyslexia?

Developmental reading disorder, also called dyslexia, is a reading disability that occurs when the brain does not properly recognize and process certain symbols.

Source: U.S. National Library of Medicine

It isn’t …
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Why Fudge is a Great Accessible RPG Pt. 2

This entry is part 2 of 3 in the seriesFudge RPG Accessibility Spotlight

Introduction

Last week I began a discussion about what makes Fudge such a great accessible RPG. I gave a brief overview of Fudge and talked a little about how it’s great for teaching children how to play RPGs (or just to help them learn valuable lessons, like how cool dinosaurs are).

I’d like to continue that discussion with a few more topics. I’ll begin with a few more examples of Fudge for kids — this time from the perspective of others who’ve had experience with that topic — and finish up with a few examples of how Fudge is great for people with visual impairments.

Fudge for Kids

Fudge for Kids doesn’t extend just to dinosaurs and smiley-face trait ladders. There is an RPG currently in development that keeps children in mind. It’s called Heroes of Oz (Continue Reading Why Fudge is a Great Accessible RPG Pt. 2